std:std.geom.Mat3<T>.Rotation

Function Rotation:Mat3<T>( rv:Vec3<Double> )
Function Rotation:Mat3<T>( rx:Double,ry:Double,rz:Double )
Function Rotation:Mat3<T>( q:Quat<T> )

Creates a rotation matrix from euler angles or a quat.

For euler angles, the order of rotation is Yaw Pitch Roll.