opengl
:
opengl
.glMap2d
Function glMap2d:Void( target:
GLenum
,u1:
GLdouble
,u2:
GLdouble
,ustride:
GLint
,uorder:
GLint
,v1:
GLdouble
,v2:
GLdouble
,vstride:
GLint
,vorder:
GLint
,points:
GLdouble
Ptr )