mojo3d
:
mojo3d
.
Entity
.SetRotation
Method SetRotation:Void( rotation:
std.geom.Vec3f
,localSpace:
Bool
=false )
Method SetRotation:Void( rx:
Float
,ry:
Float
,rz:
Float
,localSpace:
Bool
=false )
Sets entity rotation in euler angles in local or world space.