bullet
:
bullet
.
btHingeConstraint
.New
Method New:Void( rbA:
btRigidBody
,rtB:
btRigidBody
,pivotInA:
btVector3
,pivotInB:
btVector3
,axisInA:
btVector3
,axisInB:
btVector3
,useReferenceFrameA:
Bool
=false )
Method New:Void( rbA:
btRigidBody
,pivotInA:
btVector3
,axisInA:
btVector3
,useReferenceFrameA:
Bool
=false )
Method New:Void( rbA:
btRigidBody
,rbB:
btRigidBody
,rbAFrame:
btTransform
,rbBFrame:
btTransform
,useReferenceFrameA:
Bool
=false )
Method New:Void( rbA:
btRigidBody
,rbAFrame:
btTransform
,useReferenceFrameA:
Bool
=false )